Leadership Roles
Duke Demios ARmag III

Benefit: A baron or baroness chooses one of a nation’s statistics (Economy, Loyalty, or Stability) and modifies that score by a value equal to the character’s Charisma modifier. A duke or duchess chooses two of these values to modify. A king or queen modifies all three values.
Bonus: -1
Councilor Reef

Benefit: Increase Loyalty by a value equal to the Councilor’s Wisdom or Charisma modifier
Bonus: 6
General Wallace

Benefit: Increase Stability by a value equal to the General’s Strength or Charisma modifier.
Bonus: 4
Grand Diplomat Lander

Benefit: Increase Stability by a value equal to the Grand Diplomat’s Intelligence or Charisma modifier
Bonus: 3
High Priest Jhod Kvaken

Benefit: Increase Stability by a value equal to the High Priest’s Wisdom or Charisma modifier.
Bonus: 4
Magister Nelson

Benefit: Increase Economy by a value equal to the Magister’s Intelligence or Charisma modifier.
Bonus: 7
Marshal Ais

Benefit: Increase Economy by a value equal to the Marshal’s Dexterity or Wisdom modifier.
Bonus: 7
Royal Assassin Gir Traz

Benefit: Increase Loyalty by a value equal to the Royal Assassin’s Strength or Dexterity modifier. Fear inspired by the Royal Assassin reduces Unrest by 1 during each Upkeep phase.
Bonus: 5
Spymaster The Great Theif Rozario

Benefit: Increase Loyalty, Economy, or Stability (Spymaster’s choice) by a value equal to the Spymaster’s Dexterity or Intelligence modifier. The Spymaster can change which value he modifies during the kingdom’s Improvement phase (but only once per phase)
Bonus: 6
Treasurer Roy Jones

Benefit: Increase Economy by a value equal to the Treasurer’s Intelligence or Wisdom modifier.
Bonus: 2
Warden Kresten Garess

Benefit: Increase Loyalty by a value equal to the Warden’s Strength or Constitution modifier
Bonus: 3